The S.C. Supreme Court on Friday issued a temporary order
overturning a lower court’s ruling that Chess Challenge II video
gaming machines are legal.
The court also agreed to consider in January a broader ruling
that would stop all state judges from taking action similar to that
taken by Judge Perry Buckner in that Allendale County case.
Chief Robert Stewart of the State Law Enforcement Division on
Friday afternoon notified S.C. chiefs of police and sheriffs that
the popular Chess Challenge II machines are now subject to
seizure.
“SLED will survey businesses in the state and seize any Chess
Challenge II machines” and take them immediately to a magistrate,
Stewart said.
Chess Challenge II was developed by Castle King, based in the
Berkeley County town of Goose Creek. Jonathan Altman, one of the
lawyers representing Castle King, declined to comment on the matter
when contacted Friday night. The company’s Chess Challenge I was
pulled from the market Sept. 15 after an agreement with state
regulators.
A controversial state Supreme Court ruling banned video gambling
in July 2000. The court banned cash payouts as well as games of
chance.
The State reported Sunday that since July 2000, state police have
confiscated about 1,300 illegal machines featuring 50 different
games in more than half of the 46 counties.
The State also reported pro-gambling forces are mustering renewed
courtroom assaults that critics worry may snowball into a return to
widespread — now-illegal — video gambling.
Buckner’s Oct. 29 ruling blocked law enforcement officers from
seizing Chess Challenge II machines statewide. His order, in effect,
declared the machines legal games of skill.
SLED’s Stewart asked the state Supreme Court to skip the
appellate process and issue an immediate order overturning Buckner
and removing the machines from the market. He argued Chess Challenge
is not a game of skill but a game of chance, which makes the popular
game illegal.
The state’s video gaming laws say a judge can’t declare a whole
class of machines legal or illegal, as Buckner did. Machines must be
ruled either a game of chance or a game of skill one machine at a
time. Anti-gambling lawmakers have said that measure was written
into the law to help slow the growth of the legal gaming industry,
to give lawmakers and police an opportunity to monitor its
growth.
In its order on Friday, the Supreme Court justices:
• Nullified Buckner decision
• Said they would rule on a more
sweeping request from SLED that the court order all S.C. circuit
court judges to refrain from taking action similar to Buckner’s
• Did not agree to let a private
attorney represent the state in the Allendale case. SLED had asked
that the attorney be allowed in after state Attorney General Henry
McMaster filed an appeal that removed SLED as a party to the case.
SLED gaming experts have assisted law enforcement agents around the
state when machines have been seized.
Court papers say both sides agreed to the order.
Under S.C. law, once a video gaming machine is declared illegal,
all machines and machine parts are considered illegal gambling
contraband, subject to seizure.
Stewart said SLED has received reports in the past several days
about businesses making plans to move Chess Challenge II machines
out of the
state.